BioWare cutting 50 jobs, restructuring to meet ‘changing needs’
Dozens of jobs are on the chopping block at BioWare, as the Edmonton-based video game developer restructures its business.
In a blog post on Aug. 23, Gary McKay, the company’s general manager, said approximately 50 roles are being eliminated.
“In order to meet the needs of our upcoming projects, continue to hold ourselves to the highest standard of quality, and ensure BioWare can continue to thrive in an industry that’s rapidly evolving, we must shift towards a more agile and more focused studio,” McKay said.
“To achieve this, we find ourselves in a position where change is not only necessary, but unavoidable. As difficult as this is to say, rethinking our approach to development inevitably means reorganizing our team to match the studio’s changing needs.”
He added that the company, owned by Electronic Arts (EA), is helping affected staff find jobs within EA’s other subsidiaries.
According to LinkedIn, BioWare employs a total workforce of more than 500 people. Over 200 workers are located in Canada.
If you’re a non-unionized employee, check out our BioWare Layoffs Resource. You can also use our free Pocket Employment Lawyer tool for real-time insights.
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